Tuesday, May 24, 2011

Battle Report 1 (No Pictures)

This was my first game with the Grey Knights.  I was using "Mordrak's Turn 1 Blitz (#1)" Army.
I didn't take picutres (as I was almost all proxy), and I don't remember enough to re-create the battle on vassal.
Game: Capture and Control
Deployment: Dawn of War

Opponent played Salamanders.  He had 2 land raiders, 1 with Vulcan, a Libby, and Assault Marines.  The other land raider had 5 assault marines.  He also had 3 squadrons of 2 landspeeders(Maybe it was 3, so if the points aren't adding up, that's where they were).  He also had 2 tactical squads, which I think were armed with melta guns and lascannons.

He put his objective on a hill, on the top of a 3 story ruins, on the far right side of the board.  I put mine in the open, in the middle-right of the board.

Turn 1:
He deployed first, and put both tactical squads in the ruins with his objective.  (I held everything in reserve).   He deployed both of his land raiders in the middle of the board, moving toward my objective.  He also moved his landspeeders flat out to contest my objective.
I deepstiked Mordrak's unit on top of the hill and shot some stuff - his libby's hood, about 23" away, stopped any psyker powers going off.  I ran my assassin to the 2nd floor of some ruins in the bottom left of the board.  I ran both of my Dread Knights down the middle, and destoyed 2 or 3 of his landspeeders.

Turn 2:
He moved his land raiders toward the middle, but because he had moved in right behind cover, he had to back-track to get around it without taking a dangerous terrian roll (he didn't want to have his termies walking so early in the game.  He shot both tactical squads at Mordrak's unit, and killed 1-2 ghost knights.  @ of his land speeder units fired at my dreads, doing 2 wounds on one of them, and the other fired on my assassin (missed everything).
Two of my GKSS squads came in.  I combat squaded 1 and put both squads next to Mordrak.  I tried to drop the other 2 combat squads near my objective, but they scattered 9" left, away from the action, but close enough to immoblize a dread.  My assassin rolled 2 1's to hit.  One of my dread knights went to back up the the assassin, killing another land speeder.  Mordrak attacked the Tac squad on the bottom floor of the ruins, routing it, while the 2 GKSS shot up the unit on the top floor.  My other dread hopped over and destroyed his other land raider.

Turn 3:
He decided to send a Landraider up to help his tac squads - the hill was acutally more of a cliff, with a winding ramp up, so moving 12", he made it about half way to the ruins.  His Tac Squad at Mordrak's unit, but didn't kill anything.  his landspeeders put a wound on my unwounded dreadknight.  Then his 5 assault terminators assualted the dread - the dread knight killed 1, and made 5 of 6 invulnerable saves at 5+, to tie up combat. 
I deepstriked my last 2 combat squads behind the landspeeders and finished them off.  Mordrak assaulted up, and cleared out the other tac squad.  One of Mordrak's GKSS squads fired its psycannon and destroyed the apporoaching land raider - spilling out 5 Assault termies, vulcan, and a libby.
The other squad fired at vulcan and caused him 1 wound, and killed a terminator.  I moved 2 combat squads near my objective.  In assault he finished off my dreadknight.  My assassin rolled 2 1's again to hit.

Turn 4:
He charged one of Mordrak's combat squad GKSS.  I cast sanctuary, and he didn't make it (and lost another assualt termie).  He also charged my other Dreadknight, and killed it. 
I cast warp rift on Vulcan's squad, killing 2 more assualt termies, and causing them to break and run to the edge of the board.

Turn 5:
Vulcan's squad fired at me 1 more time, then ran off the board (since he was within 6 inches of Mordrad still.
Then, with only 4 assault termies agaisnt an assassin, 6 combat squads of GKSS, and Mordrad and his librarian (and 1-2 ghost knights), my opponent conceeded the game.

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